Sam Gilson

Gear Master

Game

Gear Master is an auto-battler built around assembling equipment. Place components on a grid so their shapes connect and satisfy item recipes. Finished items activate on their own cooldowns during combat.

Your decisions happen before the fight: what to build, where to place it, and which combinations to use. The battle then gives you a way to inspect how those choices worked together.

The game is written in Rust with macroquad.

Checked in Chromium, Firefox and WebKit.

Open the project · Source code

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